That said, the game is about as import friendly a DS game as you can find, and when you're juggling six balls at once with the knob, you'll feel like an arcade-goer all over again-just without the sticky floors and lost coins.Afghanistan, Algeria, Angola, Anguilla, Antigua and Barbuda, Argentina, Aruba, Australia, Bahamas, Barbados, Belarus, Belize, Benin, Bolivia, Botswana, Brazil, British Virgin Islands, Burkina Faso, Burundi, Cameroon, Cape Verde Islands, Cayman Islands, Central African Republic, Chad, Chile, China, Colombia, Comoros, Congo, Democratic Republic of the, Congo, Republic of the, Costa Rica, Côte d'Ivoire (Ivory Coast), Djibouti, Dominica, Dominican Republic, Ecuador, Egypt, El Salvador, Equatorial Guinea, Eritrea, Ethiopia, Falkland Islands (Islas Malvinas), French Guiana, Gabon Republic, Gambia, Ghana, Greece, Grenada, Guadeloupe, Guatemala, Guinea, Guinea-Bissau, Guyana, Haiti, Honduras, India, Iraq, Israel, Jamaica, Kenya, Lebanon, Lesotho, Liberia, Libya, Madagascar, Malawi, Mali, Martinique, Mauritania, Mauritius, Mayotte, Montserrat, Morocco, Mozambique, Namibia, Netherlands Antilles, Nicaragua, Niger, Nigeria, Panama, Paraguay, Peru, Reunion, Russian Federation, Rwanda, Saint Helena, Saint Kitts-Nevis, Saint Lucia, Saint Vincent and the Grenadines, Senegal, Seychelles, Sierra Leone, Somalia, South Africa, Suriname, Swaziland, Tanzania, Togo, Trinidad and Tobago, Tunisia, Turkey, Turks and Caicos Islands, Uganda, Ukraine, Uruguay, Venezuela, Virgin Islands (U.S. It's unclear whether Square-Enix will be leaving support for the peripheral in the American version of the game, so you may want to hold out until that question is answered. Although you can still play the game using more conventional control methods, Arkanoid DS is best'enjoyed' using the paddle controller that comes stuffed in its oversized box as standard. Ultimately, the question of whether or not the import is worth the money is a matter of how much you like the original Arkanoid. And once you do manage to get to the online menu, you'll likely find that challengers are few and far between. While the game's local and versus multiplayer modes are great fun, they aren't quite as import friendly as the rest of the game: don't expect to easily traverse the numerous menus leading up to an online game. SThe rivival of retro classics is still running strong with Taito offering a closer look at Arkanoid DS at the Tokyo Game Show. All of the modes are fairly easily to get into without any knowledge of Japanese once you can suss out which buttons are "accept" and which are "cancel." There is a fair amount of English in the menus to help, as well. It gives you a good idea of the visual and audio style of the upcoming game (which hits Japan later this year, and North America Q1 of 2008), but using a. The game boasts the classic Clear and Vs Comp modes, as well as a meaty Quest Mode which includes over 130 different level layouts with timed challenges. The Arkanoid game itself is a solid collection of the classic challenges and layouts of the Breakout world. This is a peripheral that has very narrow use, but fits it perfectly. Like the original paddle controllers, the Taito DS adapter has limited uses: it'll only work with Arkanoid and it's only for moving the paddle, but neither the button-only nor touch screen control options coming even close to the feel of the original knob. Surprisingly, the wheel is actually mechanized like the old ones: you can hear and feel the gears spinning and it'll keep its momentum and spin for a while if you spin it hard enough. Different modes of play provide unique challenges including Clear with 140 levels to complete and Quest mode that sets different rules for clearing each round. The game boasts the classic Clear and Vs. Better still, the build quality is incredibly high the base is made from solid, sturdy plastic and the ridged knob feels great. Import Review: Arkanoid deluxe bundle (DS). The paddle itself fits snuggly into the GBA slot of the DS and although the paddle adapter sticks out noticeably (about 5 cm), it weighs very little. The deluxe package, pictured, includes the game and the paddle. However, the paddle controller is exclusive to Japan: the only way to pick one up is to import it. Square-Enix has picked up the rights to publish the game in North America, so those wanting to enjoy one of the most complete collection of Breakout-inspired, brick-breaking glory can do so. Thankfully, the Japan-exclusive, Taito-powered Arkanoid, which comes packed with a neat paddle controller hearkening back to the heyday of arcade cabinets, looked worth an import. Neither Ben nor I have any mastery over Japanese, so we often find ourselves fawning over products that we know deep down we won't be able to properly use. It's a rare occasion that there's an import-friendly product from Japan that we here at Opposable Thumbs feel the need to tackle.
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